Quick start¶
The quickest way in is the TypeScript SDK,
@raku-technologies/sight
(MIT, no dependencies, Node 18 or later). Any other language can call the
HTTP API directly.
1. Install¶
2. Create a client on your server¶
import { ChecksClient } from "@raku-technologies/sight";
const checks = new ChecksClient({
baseUrl: "https://sightapi.raku.so",
apiKey: process.env.SIGHT_API_KEY!, // made in the console: Company → API keys
});
Keep the key on your server
The key identifies your account. Never put it in a phone app or a web page: your app sends photos to your server, and your server talks to Sight.
3. Send a photo as it is taken¶
await checks.addPhoto({
jobId: task.id, // your own id for the job: opened on first use
template: "site-completion", // the template set up for your account
slot: "front_view", // which photo this is, as the template names it
photoId: upload.id, // your own id for the photo: resends are harmless
imageUrl: presignedUrl, // any https link Sight can read for a few minutes
site: { key: location.id }, // for "unique per site" checks
});
imageUrl is usually a presigned link to the photo in your own storage (S3,
Azure, Google Cloud): the photo never has to pass through your server.
4. Read the result¶
const job = await checks.getJob(task.id);
job.verdict; // "pass" | "fail" | "needs_review" | "incomplete"
job.still_missing; // what the user still has to do, with an `ask` for each
for (const check of job.checks) {
console.log(check.name, check.outcome, check.reason);
}
Or wait for it:
const done = await checks.waitForJob(task.id); // until nothing is left to check
for await (const state of checks.watchJob(task.id)) { // each new state as it changes
render(state);
}
Or have every result sent to your app instead of asking.
5. When the work is finished¶
Everything else¶
await checks.removePhoto(task.id, upload.id); // the user deleted it
const failures = await checks.listFailures(location.id); // every job at a site that did not pass
const names = await checks.classes(); // what your model can find
Try it in the console first
Every project's Playground page runs your model on a photo in the browser, so you can see what it finds before writing any code.